IdentityMine

Valorem Consulting

Cocktail Techie Term: Affective Interaction Design

| Tags: Cocktail Term of the Week, Design, Strategy, Tips, UX

When performing interaction design, it is vitally important for designers to be aware of key elements within their interfaces and designs that influence emotions in users. Interaction design, often shortened to IxD, is the practice of designing interactive digital products, environments, systems, and services.  It is heavily focused on satisfying the needs and desires of… Read more »

Growing Ideas – How to Influence Creation

| Tags: Uncategorized

*Original Article From our Associate Creative Director, Stuart Mayhew. View his website HERE* In my house, I have a wall dedicated purely to concepts and growing ideas; it is what I refer to as my idea garden. The wall is laden with inspirational articles, photographs, scraps of paper, and cut outs from magazines. It isn’t… Read more »

Travel Smart – 5 From the Mine

| Tags: Devin Jordan, Uncategorized

Today is all about traveling smart; and I’m not talking about making sure everything is on your checklist before you leave. Now, all you need is a smartphone to aid you in all traveling efforts – its only a matter of time before we have pop out tents built into our phones, right? Lets take… Read more »

Simple Tips: Application Image Processing

| Tags: Evan Lang, Tips

A lot of people are familiar with the WriteableBitmapEx project on Codeplex. I got an opportunity to use it in a recent project of mine, and although many of its functions are very helpful, I noticed a couple common image processing functions it was missing. It supports resizable blits (with bilinear filtering), flips, and rotates,… Read more »

Silverlight TV – Windows Phone Tips

| Tags: Tips, Uncategorized, Windows Phone 7

Ever wonder how a list of images loads and scrolls in your Windows Phone application? Our Director of UX technology, Jobi Joy, joins John Papa on Silverlight TV to discuss how to handle image scenarios, as wells as how he gains extra performance in his applications. Jobi also has a blog post that explains exactly… Read more »

Using Kinect for NUI Part 5 – Multiuser Scenarios

| Tags: Evan Lang, Tips, Uncategorized

IdentityMine has been experimenting with the best approaches to produce a good User Experience (UX) on Kinect – specifically ways that users might interact with a software application GUI, as opposed to playing games. The software development industry is enthusiastically grappling with this issue. This is the fifth post of a 5-post series that will… Read more »

Using Kinect for NUI Part 4 – Buttons

| Tags: Evan Lang

IdentityMine has been experimenting with the best approaches to produce a good User Experience (UX) on Kinect – specifically ways that users might interact with a software application GUI, as opposed to playing games. The software development industry is enthusiastically grappling with this issue. This is the fourth post of a 5-post series that will… Read more »