Tag Archive for 'User Experience'

December 22, 2011

Why Gamification Will Change Marketing

Gamification is changing the game (pun partially intended) when it comes to marketing. Typically, gamification applies to non-game applications and processes designed to get users engaged in desired behaviors. These behaviors drive involvement in a company’s marketing efforts, creating rewards programs for a user’s social action. This can aid and support the growth of an organization and leads engagement that can provide valuable intel on the audience’s understanding of the value proposition.

While marketing itself is obviously not a game, the angles from which marketers capture a certain group may involve gamification. In order for it  to work, the incentives must mean something and in order for them to drive an action, there must be an end goal for the user.. This is where marketing strategy trumps marketing tactics and the strategy is the overall picture, from start to finish, of how the user will engage and behave. Marketing tactics within gamification are the incentives that drive the audience to move towards your strategic goal, which can be to create awareness, make sales or identify new leads. The point is not to make a game but to incorporate game mechanics into a marketing effort.

The word “gamification” has been thrown around the blogosphere lately and has mostly been directed towards the consumer web. This is not its only place in marketing and we should soon see an upward trend toward these tactics in nearly all facets of life. According to a Gartner report, by 2015, more than 50% of organizations managing innovation will gamify their processes.

Have you ever been to a sandwich place that rewards you with a free meal for eating there a certain number of times? This is a form of gamification and this strategy has been catering to the “what’s in it for me” generation for a while now. This generational difference has altered many factors that motivate, attract and retain consumers. While this concept has been around us for quite some time, it is only recently that the word has gained traction and experts have emerged.

Gabe Zichermann is an entrepreneur, author, public speaker, and gamification expert. He paved the way by co-authoring the book Game-based Marketing which makes the case to gamify everyday life, the web and business. Gabe states that, “Gamification is what makes the boring tasks like doing taxes and the like easier by making them more like a game than a task.” Check out Gabe’s deep dive video on gamification in marketing.

Companies like Bunchball is a pioneer in the emerging industry for many large consumer and entertainment companies. A representative states that “By implementing game mechanics across websites, social networks and mobile applications, businesses can engage their users in a more meaningful way and reap tangible business benefits.” This trend is steadily gaining traction and could soon be #1 on the leaderboard of marketing trends. Think you need gamification in your marketing strategy? These 4 reasons will tell you all you need to know.

December 5, 2011

Turn Your Android or iPhone Into a Windows Phone

Microsoft wants to convert your Android or iPhone into a Windows Phone and all you have to do it go to this link while on your mobile internet browser and away you go. Once you enter the webpage you will be able to run your Android or iPhone as a Windows Phone device with a basic user experience; make calls, emails, messages, scheduling, contacts, and nearby search. While the experience is much different from my Android phone, I can say that it was a welcomed change that I wouldn’t mind using more often. I enjoyed the Metro UI and the look/feel of the live tiles on my 4.3 inch screen.  Will this change the minds of die-hard Android or iPhone users? Possibly not, but I do believe that the average smartphone user (such as me) should definitely take a look at a Windows Phone when it comes time for an upgrade.

November 30, 2011

EXOdesk – The Consumer Multitouch Desk of the Future?

EXOpc recently released a video of its EXOdesk, a 40” multitouch desk that closely resembles the Microsoft Surface 2.0.  This high definition desk-top interface provides its user with RSS feeds, social alerts and several native applications.  The video also reveals a price tag of $1,299 (which is a more consumer friendly price than $11,046 MSRP for the MS Surface 2.0). I don’t know about all of you, but the EXOdesk may be a compelling reason to keep my desk clear.  That is, of course, if it has a post-it note app and is resistant to coffee spills!  If not, I will save the strain on my neck and keep my desk.  Will it compete with the powerful Microsoft Surface 2.0 unit?  We will just have to wait until CES 2012 to find out.  For now, watch the video and decide for yourself.

November 30, 2011

Kinect TV – Microsoft Making Plans With Vizio and Sony

Microsoft’s Kinect, a motion and voice controlled system used for Xbox 360 games and applications, could soon be integrated with televisions.  Reports have been stating that Microsoft is currently in negotiations with Vizio and Sony to bring the Kinect technology into the houses of channel surfers.  Xbox Live TV, Netflix and a slew of other media streaming Xbox 360 applications have supported Kinect, enabling users to easily navigate their favorite movies and television shows.

This “Kinect TV” will be Microsoft’s answer to Google TV and Apple’s “iTV” which is reported to have Siri as its voice guided navigation tool (along with a motion sensor system Apple recently filed a US patent for).  It is still unclear when the Kinect functionality will be available on consumer televisions, but Microsoft has been very clear with their intentions to expand the use of the Kinect device outside of the gaming sector.

November 7, 2011

Microsoft’s Vision of the Future

Microsoft’s video displays how they imagine the world will use their technology; mobile devices and digital displays are fully integrated into every facet of our lives. This is the direction IdentityMine has been moving towards over the past few years as we have heavily invested in gesture, touch screen, digital displays, and mobile technology – getting everything to work synonymously is the challenge. Microsoft has been hard at work trying to bring everything in the video to life, though this will not be for a long time, it is still compelling to see technologies we have invested in as the center of Microsoft’s attention.