Kinect for Windows SDK Update is ready to download
If you didn’t get the news on Monday, Microsoft Kinect for Windows released its SDK update and launched the sensor in China. Developers and business leaders around the world are just beginning to realize what’s possible when the natural user interface capabilities of Kinect are made available for commercial use in Windows environments.The full list of features in the SKD update are listed in the Kinect for Windows Blog. The main benefit is that it gives developers more powerful sensor data tools and better ease of use, while offering businesses the ability to deploy in more places. The updated SDK includes extended sensor data access, improved developer tools and greater support for operating systems.
So what does this mean for developers?
The Kinect for Windows Team interviewed Engineering Manager Peter Zatloukal and Group Program Manager Bob Heddle about this very question. The short answer according to Bob is, “because they can do more stuff and then deploy that stuff on multiple operating systems!”
But there’s a lot more to their answer. The four basic reasons that Peter calls out to push folks to upgrade to the most recent version are:
- More sensor data are exposed in this release
- It’s easier to use than ever (more samples, more documentation)
- There’s more operating system and tool support (including Windows 8, virtual machine support, Microsoft Visual Studio 012 and Microsoft .NET Framework4.5)
- And it supports distribution in more geographical locations
Read more of their discussion here.
IdentityMine’s own Laurent Bugnion, our European Senior Director and a Microsoft MVP, has just been published in the Microsoft journal for developers October issue of MSDN Magazine. Here’s a snippet of his article, click here for the full piece and download the code sample he included:
Using the MVVM Pattern in Windows 8 | by Laurent Bugnion
Any programmer with previous experience in any of the XAML-based frameworks has probably at least heard of the Model-View-ViewModel (MVVM) pattern. Some have been using it extensively in all of their Windows Presentation Foundation (WPF), Silverlight or Windows Phone applications. Others have avoided it, either because they misunderstand what the pattern does, exactly, or because they don’t want to add what they see as a new level of complexity to their application…” Read more
Windows 8 was downloaded over 1 million times in the first 24 hours the beta version was made available. With the massive buzz over Windows 8, this did not come as a surprise to the family at IdentityMine, as we have been an early adopter of the new operating system (Win8 applications are being designed and developed as I type). There are five key features that make this operating system extremely compelling to the consumer and enterprise world:
- Integration of touch
- Keyboard and mouse control
- The all new Windows 8 application store
- Cloud services that link PCs and Windows Phone
- New hardware compatibilities
Our own Laurent Bugnion, Microsoft MVP, says the following in his blog post The Gestures of Windows 8 where he outlines key features of the preview. “You can use your fingers to work the gestures, but you can also use keyboard/mouse and never have to touch your screen”.
Windows 8 may be the most important launch in Microsoft history as it marks the beginning of Windows Phone, PC, and tablet synergy. Microsoft is now moving towards a more unified vision of the future, as displayed by Craig Mundie at TechForum and Julie Larson-Green at the Mobile World Congress. Having one centric Metro design is the last piece to the Microsoft puzzle that aligns every facet of the Redmond-based enterprise.
One of the most compelling parts of Windows 8 is the Windows Store. This retail store follows the Metro style that allows for easy browsing and viewing on your Xbox 360. While there is not an official timeline for the release of Windows 8, it is expected to be released sometime in the fall.
The IM team is just back from an exciting week at the Microsoft Build Conference where early details about Windows 8 were revealed to the developer community. We are thrilled with much that we heard there, particularly about Windows 8 compatibility with mobile devices.
The news is good and we are pretty excited to see IdentityMine’s own Laurnet Bugnion quoted in this USA Today article. Of course there is a lot yet to digest, however we see a fantastic future for mobile device applications on Windows 8 with a multitude of great options for developers. You can read more about Laurent’s thoughts on the future of Windows 8 here. Stay tuned for an exciting ride to come…